![]() This gave the PS3 far more “cores” than the Xbox 360, which had just three PowerPC-based cores. A key element was its Cell microprocessors, a customized piece of silicon that paired a familiar PowerPC core with seven “Synergistic Processing Elements.” Encouraged by its successful PlayStation and PlayStation 2, the company went all-in to make the PS3 a cutting-edge device. ![]() Sony’s PlayStation 3 was a truly momentous effort from the company. Yet I can’t help but think Sony is treading a hazardous path. They’re exciting features if, like me, you’re a serious hardware nerd. Instead, Cerny went deepest on the console’s custom storage solution and audio engine, which only Sony’s PlayStation 5 will have. You might have expected it to linger on the CPU and GPU, two key components most gamers associate with performance. Still, the presentation’s focus was a surprise. It was a deep dive, not a flashy marketing presentation (though Sony could’ve done more to make that clear). Cerny is the project’s lead, not a personality or presenter, and the talk was originally scheduled for the now-postponed Game Developers Conference (GDC) 2020. It was also, frankly, a snoozefest for most of the people watching it. Mark Cerny’s PlayStation 5 presentation detailed many key elements of Sony’s new console. ![]()
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